#ifndef MYSCENE_H
#define MYSCENE_H

#include <QObject>
#include<QGraphicsScene>
#include "myitem.h"
#include<QTimer>

class myscene : public QGraphicsScene
{
    Q_OBJECT
public:
    explicit myscene(QObject *parent = nullptr);

signals:
public slots:
  void showmice() ;

private:
    myitem* item[9];
    QTimer* ptime;

};

#endif // MYSCENE_H
